CMyWnd::OnRButtonDown(int nFlags, CPoint mouse)
{
CMenu menu;
CImage image;
// Code to create menu and load/create image goes here
CBitmap* pBitmap = CBitmap::FromHandle(image.m_hBitmap);
menu.AppendMenu(0, ID_SOMECOMMAND, pBitmap)
menu.TrackPopupMenu(TPM_RIGHTBUTTON | TPM_LEFTALIGN, mouse.x, mouse.y, this);
}