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unordered_multimap::unordered_multimap

Constructs a container object.

unordered_multimap(
    const unordered_multimap& Right
);
explicit unordered_multimap(
    size_type Bucket_count = N0,
    const Hash& Hash = Hash(),
    const Comp& Comp = Pred(),
    const Allocator& Al = Alloc()
);
unordered_multimap(
    unordered_multimap&& Right
);
unordered_multimap(
    initializer_list<Type> IList
);
unordered_multimap(
    initializer_list< Type > IList,
    size_type Bucket_count
);
unordered_multimap(
    initializer_list< Type > IList,
    size_type Bucket_count, 
    const Hash& Hash
);
unordered_multimap(
    initializer_list< Type > IList,
    size_type Bucket_count, 
    const Hash& Hash,
    const Key& Key
);
unordered_multimap(
    initializer_list<Type> IList,
    size_type Bucket_count, 
    const Hash& Hash,
    const Key& Key, 
    const Allocator& Al
);
template<class InputIterator>
    unordered_multimap(
        InputIterator first, 
        InputIterator last,
        size_type Bucket_count = N0,
        const Hash& Hash = Hash(),
        const Comp& Comp = Pred(),
        const Allocator& Al = Alloc()
    );

Parameter

Description

InputIterator

The iterator type.

Al

The allocator object to store.

Comp

The comparison function object to store.

Hash

The hash function object to store.

Bucket_count

The minimum number of buckets.

Right

The container to copy.

IList

The initializer_list from which to copy the elements.

The first constructor specifies a copy of the sequence controlled by Right. The second constructor specifies an empty controlled sequence. The third constructor. specifies a copy of the sequence by moving Right. The fourth, fifth, sixth, seventh, and eighth constructors use an initializer_list for the members. The ninth constructor inserts the sequence of element values [First, Last).

All constructors also initialize several stored values. For the copy constructor, the values are obtained from Right. Otherwise:

The minimum number of buckets is the argument Bucket_count, if present; otherwise it is a default value described here as the implementation-defined value N0.

The hash function object is the argument Hash, if present; otherwise it is Hash().

The comparison function object is the argument Comp, if present; otherwise it is Pred().

The allocator object is the argument Al, if present; otherwise, it is Alloc().

// std__unordered_map__unordered_multimap_construct.cpp 
// compile with: /EHsc 
#include <unordered_map> 
#include <iostream> 

using namespace std;

using  Mymap = unordered_multimap<char, int> ;
int main()
{
    Mymap c1;

    c1.insert(Mymap::value_type('a', 1));
    c1.insert(Mymap::value_type('b', 2));
    c1.insert(Mymap::value_type('c', 3));

    // display contents " [c 3] [b 2] [a 1]" 
    for (const auto& c : c1) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;


    Mymap c2(8,
        hash<char>(),
        equal_to<char>(),
        allocator<pair<const char, int> >());

    c2.insert(Mymap::value_type('d', 4));
    c2.insert(Mymap::value_type('e', 5));
    c2.insert(Mymap::value_type('f', 6));

    // display contents " [f 6] [e 5] [d 4]" 
    for (const auto& c : c2) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    Mymap c3(c1.begin(),
        c1.end(),
        8,
        hash<char>(),
        equal_to<char>(),
        allocator<pair<const char, int> >());

    // display contents " [c 3] [b 2] [a 1]" 
    for (const auto& c : c3) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    Mymap c4(move(c3));

    // display contents " [c 3] [b 2] [a 1]" 
    for (const auto& c : c4) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    // Construct with an initializer_list
    unordered_multimap<int, char> c5({ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } });
    for (const auto& c : c5) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    // Initializer_list plus size
    unordered_multimap<int, char> c6({ { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } }, 4);
    for (const auto& c : c1) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    // Initializer_list plus size and hash
    unordered_multimap<int, char, tr1::hash<char>> c7(
        { { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } },
        4,
        tr1::hash<char>()
    );

    for (const auto& c : c1) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    // Initializer_list plus size, hash, and key_equal
    unordered_multimap<int, char, tr1::hash<char>, equal_to<char>> c8(
        { { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } },
        4,
        tr1::hash<char>(),
        equal_to<char>()
    );

    for (const auto& c : c1) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;

    // Initializer_list plus size, hash, key_equal, and allocator
    unordered_multimap<int, char, tr1::hash<char>, equal_to<char>> c9(
        { { 5, 'g' }, { 6, 'h' }, { 7, 'i' }, { 8, 'j' } },
        4,
        tr1::hash<char>(),
        equal_to<char>(),
        allocator<pair<const char, int> >()
    );

    for (const auto& c : c1) {
        cout << " [" << c.first << ", " << c.second << "]";
    }
    cout << endl;
}
[a, 1] [b, 2] [c, 3]
 [d, 4] [e, 5] [f, 6]
 [a, 1] [b, 2] [c, 3]
 [a, 1] [b, 2] [c, 3]
 [5, g] [6, h] [7, i] [8, j]
 [a, 1] [b, 2] [c, 3]
 [a, 1] [b, 2] [c, 3]
 [a, 1] [b, 2] [c, 3]
 [a, 1] [b, 2] [c, 3] [c, 3] [b, 2] [a, 1]
 [f, 6] [e, 5] [d, 4]
 [c, 3] [b, 2] [a, 1]
 [c, 3] [b, 2] [a, 1]

Header: <unordered_map>

Namespace: std

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