BoundingSphere.Transform Method (Matrix)
Assembly: Microsoft.Xna.Framework.Math (in Microsoft.Xna.Framework.Math.dll)
- Type: Microsoft.Xna.Framework.Matrix
A transformation matrix that might include translation, rotation, or uniform scaling. Note that BoundingSphere.Transform will not return correct results if there are non-uniform scaling, shears, or other unusual transforms in this transformation matrix. This is because there is no way to shear or non-uniformly scale a sphere. Such an operation would cause the sphere to lose its shape as a sphere.
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