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NetworkSession Events

NameDescription
Public EventGameEndedOccurs when the game moves from gameplay to the lobby.
Public EventGamerJoined Occurs when a new player joins a multiplayer session.
Public EventGamerLeftOccurs when a player leaves the multiplayer session.
Public EventGameStartedOccurs when the game moves from the lobby into actual gameplay.
Public EventHostChanged Occurs when the session host has changed.
Public Event StaticInviteAcceptedEvent that occurs when a user has accepted an invitation to join a network session.
Public EventSessionEndedOccurs when the multiplayer session ends.
Public EventWriteArbitratedLeaderboardNotifies the game of its final chance to write data to arbitrated leaderboards for the specified player.
Public EventWriteTrueSkillNotifies the game of its final chance to write TrueSkill data for the specified player.
Public EventWriteUnarbitratedLeaderboardNotifies the game of its final chance to write data to unarbitrated leaderboards for the specified player.
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