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Using Unified Communications Client API

The task-based tutorials in this section discuss how to implement Unified Communications Client API tasks during application development.

Getting Started Using Unified Communications Client API

Lists the requirements, illustrates how to create a manifest reference private assembly, and describes how to start a project in the Microsoft Visual Studio development system for a Unified Communications Client API client.

Creating and Initializing a Platform Object

Describes how to create and initialize the platform object. It also explains how to catch and handle events raised by an initialized platform object.

Sign a User into Office Communications Server

Lists the procedures for registering a user with Microsoft Office Communications Server using Unified Communications Client API.

Managing Remote Contacts

Describes how to use the publication and subscription framework to manage contact presence.

Contact Group Management

Describes how to use the publication and subscription framework to manage contact groups within a contact list

Communicating with Remote Users

Describes the nature of a collaboration session, creating a session, handling incoming session requests, and characteristics of specific session types such as the IM, application, audio/video, and conference session.

Configuring a Client Computer for Cross-Firewall Media Connectivity

Describes how to configure a client for media connectivity across firewalls.

Configuring Media Devices

Describes how to set the attributes of individual media devices on a local computer.

Using Unified Communications Client API in Win32/C++ Client

Describes how to use Unified Communications Client API in Win32/C++ applications.

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