VEShape.SetAltitudeMode Method
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Specifies the mode in which a shape's altitude is represented.
VEShape.SetAltitudeMode(mode);
Parameters
Parameter | Description |
---|---|
mode |
A VEAltitudeMode Enumeration value specifying the altitude representation. |
Remarks
If the shape is a model, the altitude mode cannot be set.
If any point in the shape has a null altitude value, this method sets that altitude value to 0.
The sample uses the following custom image.
Examples
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<script type="text/javascript" src="https://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.3"></script>
<script type="text/javascript">
var map = null;
var SpaceNeedle = new VELatLong(47.6215, -122.3493);
function GetMap()
{
map = new VEMap('myMap');
map.onLoadMap = DoAfterMapLoaded;
map.LoadMap(SpaceNeedle, 17, VEMapStyle.Aerial, false, VEMapMode.Mode3D, true, null);
}
function DoAfterMapLoaded()
{
map.SetPitch(-12.5);
var SpaceNeedleTop = new VELatLong(47.6208, -122.3493);
var pushpin = new VEShape(VEShapeType.Pushpin, SpaceNeedleTop);
pushpin.SetCustomIcon("images/LGM.gif");
if(pushpin.GetAltitude() != 210)
{
pushpin.SetAltitude(210);
}
if(pushpin.GetAltitudeMode() != VEAltitudeMode.RelativeToGround)
{
pushpin.SetAltitudeMode(VEAltitudeMode.RelativeToGround);
}
map.AddShape(pushpin);
}
</script>
</head>
<body onload="GetMap();">
<div id='myMap' style="position:relative; width:600px; height:400px;"></div>
</body>
</html>