Begins a buffered paint operation.
Syntax
HPAINTBUFFER BeginBufferedPaint(
HDC hdcTarget,
const RECT *prcTarget,
BP_BUFFERFORMAT dwFormat,
BP_PAINTPARAMS *pPaintParams,
HDC *phdc
);
Parameters
- hdcTarget
-
The handle of the target device context (DC) on which the buffer will be painted.
- prcTarget
-
A pointer to a >RECT structure that specifies the area of the target DC in which to paint.
- dwFormat
-
A member of the BP_BUFFERFORMAT enumeration that specifies the format of the buffer.
- pPaintParams
-
[in] A pointer to a BP_PAINTPARAMS structure that defines the paint operation parameters. This value can be NULL.
- phdc
-
[out] When this function returns, points to the handle of the new device context.
Return Value
A handle to the buffered paint context. If this function fails, the return value is NULL, and phdc is NULL. To get extended error information, call GetLastError.
The returned handle is freed when EndBufferedPaint is called.
An application should call BufferedPaintInit on the calling thread before calling BeginBufferedPaint, and BufferedPaintUnInit before the thread is terminated. Failure to call BufferedPaintInit may result in degraded performance due to internal data being initialized and destroyed for each buffered paint operation.
Example
void BufferedPaint(HDC hdc, const RECT *prcPaint)
{
BP_PAINTPARAMS paintParams = {0};
paintParams.cbSize = sizeof(paintParams);
HDC hdcBuffer;
HPAINTBUFFER hBufferedPaint = BeginBufferedPaint(hdc, prcPaint, BPBF_COMPATIBLEBITMAP, &paintParams, &hdcBuffer);
if (hBufferedPaint)
{
// Application specific painting code
AppPaint(hdcBuffer, prcPaint);
EndBufferedPaint(hBufferedPaint, TRUE);
}
else
{
// Error occurred, default to unbuffered painting
AppPaint(hdc, prcPaint);
}
}
Function Information
| Stock Implementation | UxTheme.dll |
|---|
| Custom Implementation | No |
|---|
| Header | uxtheme.h |
|---|
| Import library | None |
|---|
| Minimum operating systems |
Windows Vista |
|---|