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Visual3D.TransformToAncestor Method

Returns a transform that can be used to transform coordinates from this object to the specified ancestor of the object.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  NameDescription
Public method TransformToAncestor(Visual) Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual ancestor of the object.
Public method TransformToAncestor(Visual3D) Returns a transform that can be used to transform coordinates from this Visual3D object to the specified Visual3D ancestor of the object.
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TransformToAncestor is introduced in .NET Framework version 3.5. For more information, see .NET Framework Versions and Dependencies.

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