You can use the Microsoft Windows Media Rights Manager 10.1.2 Software Development Kit (SDK) to deliver digital media, such as songs and videos, through the Internet in a protected and secure manner. Licenses generated with Windows Media Rights Manager 10.1.2 are backward-compatible with 7.1 players.
The following sections describe the tasks for implementing a digital rights management system.
|Programming Windows Media Rights Manager in C++||Provides information for C++ programmers, such as new interfaces and the Visual Basic objects they correspond to.|
|Setting Up Windows Media Rights Manager 10.1.2 SDK||Describes how to install and uninstall Windows Media Rights Manager SDK, as well as how to get a certificate to run Windows Media License Service.|
|Creating Packaged Windows Media Files||Describes how to protect a Windows Media file by encrypting it with a key, adding information to the content header, and signing the content header.|
|Setting Rights||Describes how to set the rights in a license.|
|Generating and Issuing Licenses||Identifies different methods for issuing and delivering licenses.|
|Metering Content Usage||Describes how to implement metering, which allows you to count the number of times protected content is used.|
|Best Practices||Describes different considerations and provides recommendations for setting up a Windows Media Rights Manager system.|
|Implementing Different Business Models||Provides guidelines and tips for implementing streaming, subscription, and super distribution models.|
|Using the Sample Pages||Describes the purpose of each sample page and what it accomplishes.|
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