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D3DPRESENT_BACK_BUFFERS

Specifies the number of back buffers that can be used by the device.

#defineValueDescription
D3DPRESENT_BACK_BUFFERS_MAX3Maximum number of back buffers supported in Direct3D 9.
D3DPRESENT_BACK_BUFFERS_MAX_EX30Maximum number of back buffers supported in Direct3D 9Ex.

 

Constant Information

Headerd3d9.h
Minimum operating systemWindows 98

 

 

 

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