The ".obj" to ".bos" File Converter tool converts an Object simulation mesh file into an optimized binary file.
Parameters
| Option | Short Name | Description |
|
/infile:<string> |
/i |
.obj file to convert to .bos format. The wildcard characters * and ? are allowed. |
|
/level:{None|Default|Maximum} |
/l |
Optimization level. Higher optimization increases processing time but reduces the size of the mesh. |
|
/outfile:<string> |
/o |
Optional output filename. A .bos extension is not required. If this parameter is not specified, the output file will default to the same name as the input file but with a .bos extension. |
|
/verbosity:{Off|Error|Warning|Info|Verbose} |
/v |
Verbosity level. |
|
@<file> | |
Name of a text file containing arguments. Multiple arguments per line are allowed. An unquoted hash (#) comments out the remainder of a line. An argument file is processed by removing comments, leading and trailing spaces and tabs, processing quotation marks and escape sequences, and then processing the arguments as if they were on the command line. |
Examples
Using a Microsoft Robotics Developer Studio Command to convert earth.obj to earth.bos in the same folder:
Obj2Bos.exe /i:"store\media\earth.obj"