When you've created something incredible and want to show it off to others, XNA Game Studio makes it easy.
The XNA Creators Club offers the best way to share your game with a wide community of gamers, to get feedback and build enthusiasm for your game.
There are a variety of ways to share and distribute your game.
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For all platforms, you can use the XNA Game Studio Package utility (xnapack.exe) to create a special package that other XNA Game Studio users can unpack and play. Using this utility allows you to
share your game without exposing your source code or assets to other XNA Game Studio users.
You can share games packaged in this format with XNA Creators Club members through the XNA Creators Club Web site for peer review, and possible listing on Xbox LIVE Marketplace.
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For all platforms, you can choose to share your source code and assets with other XNA Game Studio users. This is useful if you would like someone to review or modify your code or assets.
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For Windows games only, you can make your game available to any Windows user by distributing your completed game executables, along with a set of prerequisite software (called "redistributables"). All Windows users can play your game, even if they do not have XNA Game Studio installed on their computer.
The following are the available sharing options for Windows, Xbox 360 and Zune.
See the sections below for more information on each sharing and distribution type, including how to prepare your game to be shared or distributed, and how to play a game someone has shared with you.
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