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Plane.Transform Method (Plane%, Quaternion%, Plane%)

Transforms a normalized Plane by a Quaternion rotation.

Namespace:  Microsoft.Xna.Framework
Assembly:  Microsoft.Xna.Framework.Math (in Microsoft.Xna.Framework.Math.dll)

public static void Transform(
	ref Plane plane,
	ref Quaternion rotation,
	out Plane result
)

Parameters

plane
Type: Microsoft.Xna.Framework.Plane%
The normalized Plane to transform. This Plane must already be normalized, so that its Normal vector is of unit length, before this method is called.
rotation
Type: Microsoft.Xna.Framework.Quaternion%
The Quaternion rotation to apply to the Plane.
result
Type: Microsoft.Xna.Framework.Plane%
[OutAttribute] An existing Plane filled in with the results of applying the rotation.

Silverlight

Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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