Plane.Transform Method (Plane, Quaternion)
Transforms a normalized Plane by a Quaternion rotation.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Math (in Microsoft.Xna.Framework.Math.dll)
Parameters
- plane
- Type: Microsoft.Xna.Framework.Plane
The normalized Plane to transform. This Plane must already be normalized, so that its Normal vector is of unit length, before this method is called.
- rotation
- Type: Microsoft.Xna.Framework.Quaternion
The Quaternion rotation to apply to the Plane.
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