VEMap.oninitmode Event
Occurs after the map mode changes and the map has reloaded.
VEMap.AttachEvent("oninitmode", function_name);
A MapEvent object, which has the following properties:
| Property | Description | |
|---|---|---|
|
eventName |
A String object representing the type of event that occurred. |
|
|
mapStyle |
The current map style as a String. Valid string results are a,r,h, and o. |
|
|
sceneID |
If the map style is set to bird's eye (oblique), the unique identifier of the current bird's eye scene. |
|
|
sceneOrientation |
If the map style is set to bird's eye (oblique), the orientation of the current bird's eye scene. |
|
|
zoomLevel |
The current zoom level of the map. |
|
You can use the VEMap.GetMapMode Method to determine which mode the map is in after the mode has changed.