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Collection<T>::ICollection::IsSynchronized Property

Gets a value indicating whether access to the ICollection is synchronized (thread safe).

Namespace:  System.Collections.ObjectModel
Assembly:  mscorlib (in mscorlib.dll)

private:
virtual property bool IsSynchronized {
	bool get () sealed = ICollection::IsSynchronized::get;
}

Property Value

Type: System::Boolean
true if access to the ICollection is synchronized (thread safe); otherwise, false. In the default implementation of Collection<T>, this property always returns false.

Implements

ICollection::IsSynchronized

Default implementations of collections in System.Collections.Generic are not synchronized.

Enumerating through a collection is intrinsically not a thread-safe procedure. To guarantee thread safety during enumeration, you can lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization.

SyncRoot returns an object that can be used to synchronize access to the ICollection. Synchronization is effective only if all threads lock this object before accessing the collection.

Retrieving the value of this property is an O(1) operation.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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