ReaderWriterLockSlim.TryEnterUpgradeableReadLock Method (TimeSpan)
Tries to enter the lock in upgradeable mode, with an optional time-out.
Assembly: System.Core (in System.Core.dll)
The current thread initially entered the lock in read mode, and therefore trying to enter upgradeable mode would create the possibility of a deadlock.
The recursion number would exceed the capacity of the counter. The limit is so large that applications should never encounter it.
The value of timeout is negative, but it is not equal to -1 milliseconds, which is the only negative value allowed.
The value of timeout is greater than Int32.MaxValue milliseconds.
If timeout is 0 (zero), this method checks the lock state and returns false immediately if the desired state is unavailable.
Use upgradeable mode when a thread usually accesses the resource protected by the ReaderWriterLockSlim in read mode, but may need to enter write mode if certain conditions are met. A thread in upgradeable mode can upgrade to write mode or downgrade to read mode.
Only one thread can enter a lock in upgradeable mode at any given time. If a thread is in upgradeable mode, and there are no threads waiting to enter write mode, any number of other threads can enter read mode, even if there are threads waiting to enter upgradeable mode.
If one or more threads are waiting to enter write mode, a thread that calls the TryEnterUpgradeableReadLock method blocks until those threads have either timed out or entered write mode and then exited from it, or until the calling thread's own time-out interval expires.
If a lock allows recursion, a thread that has entered the lock in upgradeable mode can enter upgradeable mode recursively, even if other threads are waiting to enter write mode.
Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.