Video.RenderToTexture(Device) Method (Microsoft.DirectX.AudioVideoPlayback)
Enables the Video to trigger the TextureReadyToRender event to generate Texture objects for rendering video in Microsoft Direct3D.
Definition
Visual Basic Public Sub RenderToTexture( _
ByVal graphicsDevice As Device _
)C# public void RenderToTexture(
Device graphicsDevice
);C++ public:
void RenderToTexture(
Device^ graphicsDevice
);JScript public function RenderToTexture(
graphicsDevice : Device
);
Parameters
graphicsDevice Microsoft.DirectX.Direct3D.Device
The parent Direct3D.Device that renders the video textures.
Remarks
When rendering a video in Direct3D using this method, be sure to hook the TextureReadyToRender event to retrieve the Texture objects.