Language: Visual BasicC#C++JScript(Show All)
Sprite.Transform Property (Microsoft.DirectX.Direct3D)
Retrieves or sets a Matrix object.
Definition
| Visual Basic | Public Property Transform As Matrix |
| C# | public Matrix Transform {
get; set; }
|
| C++ | public: property Matrix Transform { Matrix get(); void set(Matrix value); } |
| JScript | public
function get Transform() : Matrix public
function set Transform(Matrix);
|
Property Value
Remarks
The following C# code fragment demonstrates the use of Transform.
[C#]
using Microsoft.DirectX.Direct3D;
Sprite s = new Sprite(device);
Matrix m = new Matrix();
// Set Sprite.Transform
s.Transform = m;
// Retrieve the matrix
m = s.Transform;