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Programming Guide for DXGI

The Microsoft DirectX Graphics Infrastructure (DXGI) manages low-level tasks that can be independent of the Direct3D graphics runtime. DXGI provides a common framework for several version of Direct3D.

In This Section

ItemDescription

DXGI Overview

Provides an introduction to DXGI.

DXGI 1.2 Improvements

Lists new functionality for DXGI 1.2.

Using gamma correction

Describes gamma correction and how to use it to code and decode pixel values in images.

Hardware Support for Direct3D 10 Formats

Describes the hardware surface formats that are supported by DXGI in Direct3D 10.

Hardware Support for Direct3D 10.1 Formats

Describes the hardware surface formats that are supported by DXGI in Direct3D 10.1.

Hardware Support for Direct3D 10Level9 Formats

Describes the hardware surface formats that are supported by DXGI in Direct3D 10Level9.

Hardware Support for Direct3D 11 Formats

Describes the hardware surface formats that are supported by DXGI in Direct3D 11.

Hardware Support for Direct3D 11.1 Formats

Describes the hardware surface formats that are supported by DXGI in Direct3D 11.1.

 

Related topics

DXGI Reference
DirectX Graphics Infrastructure (DXGI): Best Practices

 

 

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