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ID3DXBaseMesh
 ID3DXBaseMesh::GetNumVertices

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ID3DXBaseMesh::GetNumVertices
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ID3DXBaseMesh::GetNumVertices

Retrieves the number of vertices in the mesh.

DWORD GetNumVertices();

Parameters

None.

Return Values

Returns the number of vertices in the mesh.

Requirements

Header: Declared in D3DX9Mesh.h.

Library: Use D3dx9.lib.

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