ID3DXBaseEffect::SetFloat
ID3DXBaseEffect::SetFloat
Sets a floating point value.
HRESULT SetFloat(
D3DXHANDLE hParameter,
FLOAT f
);
Parameters
- hParameter
- [in] Unique identifier. See Handles (Direct3D 9).
- f
- [in] Floating point value.
Return Values
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
Header: Declared in D3DX9Shader.h.
Library:
Use D3dx9.lib.
See Also
ID3DXBaseEffect::GetFloat