ID3DXBaseEffect::GetParameterByName
ID3DXBaseEffect::GetParameterByName
Gets the handle of a top-level parameter or a structure member parameter by looking up its name.
D3DXHANDLE GetParameterByName(
D3DXHANDLE hParameter,
LPCSTR pName
);
Parameters
- hParameter
- [in] Handle of the parameter, or NULL for top-level parameters. See Handles (Direct3D 9).
- pName
- [in] String containing the parameter name.
Return Values
Returns the handle of the specified parameter, or NULL if the index was invalid. See Handles (Direct3D 9).
Requirements
Header: Declared in D3DX9Shader.h.
Library:
Use D3dx9.lib.