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D3DXMatrixScaling function

Builds a matrix that scales along the x-axis, the y-axis, and the z-axis.

Syntax


D3DXMATRIX* D3DXMatrixScaling(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT sx,
  _In_     FLOAT sy,
  _In_     FLOAT sz
);

Parameters

pOut [in, out]

Type: D3DXMATRIX*

Pointer to the D3DXMATRIX structure that is the result of the operation.

sx [in]

Type: FLOAT

Scaling factor that is applied along the x-axis.

sy [in]

Type: FLOAT

Scaling factor that is applied along the y-axis.

sz [in]

Type: FLOAT

Scaling factor that is applied along the z-axis.

Return value

Type: D3DXMATRIX*

Pointer to the scaling transformation D3DXMATRIX.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXMatrixScaling function can be used as a parameter for another function.

Requirements

Header

D3dx9math.h

Library

D3dx9.lib

 

 

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