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D3D10_FILL_MODE enumeration

Determines the fill mode to use when rendering triangles.

Syntax


typedef enum D3D10_FILL_MODE { 
  D3D10_FILL_WIREFRAME  = 2,
  D3D10_FILL_SOLID      = 3
} D3D10_FILL_MODE;

Constants

D3D10_FILL_WIREFRAME

Draw lines connecting the vertices. Adjacent vertices are not drawn.

D3D10_FILL_SOLID

Fill the triangles formed by the vertices. Adjacent vertices are not drawn.

Remarks

This enumeration is part of a rasterizer-state object description (see D3D10_RASTERIZER_DESC).

Requirements

Header

D3D10.h

See also

Core Enumerations

 

 

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