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Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0

Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0 is a programming environment that allows you to use Microsoft Visual Studio to create games for Windows Phone. Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0 includes the XNA Framework, a set of managed libraries designed for game development based on the Microsoft .NET Framework This documentation collection contains technology overviews, tutorials, and reference material related to Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0.

In This Section

About Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0
Provides essential information about Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0.
Getting Started with XNA Game Studio Development
Provides introductory information about developing games with XNA Game Studio.
Writing Game Code
Describes how to use XNA Game Studio and the XNA Framework to develop games for Windows Phone.
Adding Art, Music, and Other Game Assets
Describes game assets, such as bitmaps, models, textures, and sounds. These assets, a collection of data files used to support gameplay, are managed by the XNA Framework Content Pipeline.
Advanced Windows Phone Development
Provides information about more advanced aspects of configuring and programming Windows Phone games with Windows Phone SDK 8.0 Extensions for XNA Game Studio 4.0.
XNA Framework Class Library
The XNA Framework class library is a library of classes, interfaces, and value types that are included in XNA Game Studio.
Content Pipeline Class Library
The Content Pipeline class library is a library of classes, interfaces, and value types that are included in XNA Game Studio. This library provides access to XNA Framework Content Pipeline functionality and is designed to be the foundation on which Content Pipeline–related applications, components, and controls are built.
The App Hub Website
More samples and tutorials, as well as developer community forums, are available at App Hub.

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