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SamplerState Properties

The SamplerState type exposes the following members.

  Name Description
Public property AddressU Gets or sets the texture-address mode for the u-coordinate.
Public property AddressV Gets or sets the texture-address mode for the v-coordinate.
Public property Filter Gets or sets the type of filtering during sampling.
Public property IsDisposed Gets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)
Public property MaxAnisotropy Gets or sets the maximum anisotropy. The default value is 0.
Public property MaxMipLevel Gets or sets the level of detail (LOD) index of the largest map to use.
Public property MipMapLevelOfDetailBias Gets or sets the mipmap LOD bias. The default value is 0.
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