Ray Methods
XNA Game Studio 4.0
| Name | Description | |
|---|---|---|
![]() | Equals | Overloaded. Determines whether two instances of Ray are equal. |
![]() | GetHashCode | Gets the hash code for this instance. |
![]() | GetType | (Inherited from Object.) |
![]() | Intersects | Overloaded. Checks whether the Ray intersects a specified plane or bounding volume. |
![]() | op_Equality | Determines whether two instances of Ray are equal. |
![]() | op_Inequality | Determines whether two instances of Ray are not equal. |
![]() | ToString | Returns a String that represents the current Ray. |
| Name | Description | |
|---|---|---|
![]() | Finalize | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
