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GraphicsDevice.Dispose Method (Boolean)

Immediately releases the unmanaged resources used by this object.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

protected virtual void Dispose (
         bool disposing
)

Parameters

disposing
Type: Boolean
[MarshalAsAttribute(U1)] true to release both managed and unmanaged resources; false to release only unmanaged resources.

This method is called by the public Dispose method and the Finalize method. Dispose invokes the protected Dispose(Boolean) method with the disposing parameter set to true. Finalize invokes Dispose(Boolean) with disposing set to false.

When the disposing parameter is true, this method releases all resources held by any managed objects that this GraphicsDevice references. This method invokes the Dispose method of each referenced object.

Bb196217.note(en-us,XNAGameStudio.41).gifNote

Notes to Inheritors

Dispose can be called multiple times by other objects. When overriding Dispose(Boolean), be careful not to reference objects disposed of in an earlier call to Dispose.

Xbox 360, Windows 7, Windows Vista, Windows XP

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