IDirect3DDevice9::SetVertexDeclaration
IDirect3DDevice9::SetVertexDeclaration
Sets a Vertex Declaration (Direct3D 9).
HRESULT SetVertexDeclaration(
IDirect3DVertexDeclaration9 * pDecl
);
Parameters
- pDecl
- [in] Pointer to an IDirect3DVertexDeclaration9 object, which contains the vertex declaration.
Return Values
If the method succeeds, the return value is D3D_OK.
The return value can be D3DERR_INVALIDCALL.
Remarks
A vertex declaration is an IDirect3DVertexDeclaration9 object that defines the data members of a vertex (i.e. texture coordinates, colors, normals, etc.). This data can be useful for implementing vertex shaders and pixel shaders.
Requirements
Header: Declared in D3D9.h.
Library:
Use D3D9.lib.
See Also
IDirect3DDevice9::GetVertexDeclaration