IDirect3DDevice9::SetMaterial
IDirect3DDevice9::SetMaterial
Sets the material properties for the device.
HRESULT SetMaterial(
CONST D3DMATERIAL9 * pMaterial
);
Parameters
- pMaterial
- [in] Pointer to a D3DMATERIAL9 structure, describing the material properties to set.
Return Values
If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if the pMaterial parameter is invalid.
Requirements
Header: Declared in D3D9.h.
Library:
Use D3D9.lib.
See Also
IDirect3DDevice9::GetMaterial