Export (0) Print
Expand All
Expand Minimize

IDirect3DDevice9::GetRenderState method

Retrieves a render-state value for a device.

Syntax


HRESULT GetRenderState(
  [in]           D3DRENDERSTATETYPE State,
  [out, retval]  DWORD *pValue
);

Parameters

State [in]

Type: D3DRENDERSTATETYPE

Device state variable that is being queried. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.

pValue [out, retval]

Type: DWORD*

Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if one of the arguments is invalid.

Remarks

This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DDevice9
IDirect3DDevice9::SetRenderState

 

 

Community Additions

ADD
Show:
© 2014 Microsoft