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IDirect3DDevice9::GetMaterial method

Retrieves the current material properties for the device.

Syntax


HRESULT GetMaterial(
  [out]  D3DMATERIAL9 *pMaterial
);

Parameters

pMaterial [out]

Type: D3DMATERIAL9*

Pointer to a D3DMATERIAL9 structure to fill with the currently set material properties.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if the pMaterial parameter is invalid.

Remarks

This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE.

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DDevice9
IDirect3DDevice9::SetMaterial

 

 

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