Click to Rate and Give Feedback
MSDN
MSDN Library
DirectX
SDK Documentation
DirectX Graphics
Direct3D 9
Reference
D3DX Reference
Interfaces
ID3DXSprite
 ID3DXSprite::End

  Switch on low bandwidth view
ID3DXSprite::End
Bb174252.XDK_CHM_BANNER_left(en-us,VS.85).jpgBb174252.XDK_CHM_BANNER_right(en-us,VS.85).jpg

ID3DXSprite::End

Calls ID3DXSprite::Flush and restores the device state to how it was before ID3DXSprite::Begin was called.

HRESULT End();

Parameters

None.

Return Values

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.

D3DERR_INVALIDCALL

Remarks

ID3DXSprite::End cannot be used as a substitute for either IDirect3DDevice9::EndScene or ID3DXRenderToSurface::EndScene.

Requirements

Header: Declared in D3dx9core.h.

Library: Use D3dx9.lib.

See Also

ID3DXSprite::Begin

© 2009 Microsoft Corporation. All rights reserved. Terms of Use  |  Trademarks  |  Privacy Statement
Page view tracker