Export (0) Print
Expand All

ID3DXMATRIXStack::LoadIdentity method

Loads identity in the current matrix.

Syntax


HRESULT LoadIdentity();

Parameters

This method has no parameters.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

The identity matrix is a matrix in which all coefficients are 0.0 except the [1,1][2,2][3,3][4,4] coefficients, which are set to 1.0. The identity matrix is special in that when it is applied to vertices, they are unchanged. The identity matrix is used as the starting point for matrices that will modify vertex values to create rotations, translations, and any other transformations that can be represented by a 4x4 matrix.

Requirements

Header

D3dx9math.h

Library

D3dx9.lib

See also

ID3DXMATRIXStack
ID3DXMATRIXStack::LoadMatrix

 

 

Community Additions

ADD
Show:
© 2014 Microsoft