ID3DX10SkinInfo::AddBones method
Allocate space for more bones.
Syntax
HRESULT AddBones(
[in] UINT Count
);
Parameters
-
Count [in]
-
Type: UINT
The number of bones to add.
Return value
Type: HRESULT
If this method succeeds, the return value is S_OK. If the method fails, the return value can be: E_OUTOFMEMORY.
Requirements
Requirement | Value |
---|---|
Header |
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Library |
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See also
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