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ID3D10View

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ID3D10View Interface
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ID3D10View Interface

A view interface specifies the parts of a resource the pipeline can access during rendering (see view).

IUnknown
   ID3D10DeviceChild
      ID3D10View

This interface contains the following methods:

MethodsDescription
ID3D10View::GetResourceGet the resource that is accessed through this view.

A view interface is the base interface for all views. There are three types of views; a depth-stencil view, a render-target view, and a .

All resources must be bound to the pipeline before they can be accessed.

A view can also be used to access a typeless resource.

See Also

Resource Interfaces

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