ID3D10View Interface
ID3D10View Interface
A view interface specifies the parts of a resource the pipeline can access during rendering (see view).
IUnknown
ID3D10DeviceChild
ID3D10View
This interface contains the following methods:
A view interface is the base interface for all views. There are three types of views; a depth-stencil view, a render-target view, and a .
All resources must be bound to the pipeline before they can be accessed.
A view can also be used to access a typeless resource.
See Also
Resource Interfaces