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ID3D10Asynchronous interface

This interface encapsulates methods for retrieving data from the GPU asynchronously.

Members

The ID3D10Asynchronous interface inherits from ID3D10DeviceChild. ID3D10Asynchronous also has these types of members:

Methods

The ID3D10Asynchronous interface has these methods.

MethodDescription
Begin

Starts the collection of GPU data.

End

Ends the collection of GPU data.

GetData

Get data from the GPU asynchronously.

GetDataSize

Get the size of the data (in bytes) that is output when calling ID3D10Asynchronous::GetData.

 

Remarks

There are three types of asynchronous interfaces, all of which inherit this interface:

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

Core Interfaces

 

 

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