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D3DXKEY_QUATERNION structure

Describes a quaternion key for use in key frame animation. A quaternion key is a quaternion value at a given time.

Syntax


typedef struct D3DXKEY_QUATERNION {
  FLOAT          Time;
  D3DXQUATERNION Value;
} D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;

Members

Time

Type: FLOAT

Time value.

Value

Type: D3DXQUATERNION

D3DXQUATERNION quaternion that supplies rotation values.

Requirements

Header

D3dx9anim.h

 

 

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