D3DXCreateSprite
D3DXCreateSprite
Creates a sprite object which is associated with a particular device. Sprite objects are used to draw 2D images to the screen.
HRESULT D3DXCreateSprite(
LPDIRECT3DDEVICE9 pDevice,
LPD3DXSPRITE * ppSprite
);
Parameters
- pDevice
- [in] Pointer to an IDirect3DDevice9 interface, the device to be associated with the sprite.
- ppSprite
- [out] Address of a pointer to an ID3DXSprite interface. This interface allows the user to access sprite functions.
Return Values
If the function succeeds, the return value is S_OK.
If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Remarks
This interface can be used to draw two dimensional images in screen space of the associated device.
Requirements
Header: Declared in D3dx9core.h.
Library:
Use D3dx9.lib.