D3DXCreateEffect function
Applies to: desktop apps only
Create an effect from an ASCII or binary effect description.
Syntax
HRESULT D3DXCreateEffect( __in LPDIRECT3DDEVICE9 pDevice, __in LPCVOID pSrcData, __in UINT SrcDataLen, __in const D3DXMACRO *pDefines, __in LPD3DXINCLUDE pInclude, __in DWORD Flags, __in LPD3DXEFFECTPOOL pPool, __out LPD3DXEFFECT *ppEffect, __out LPD3DXBUFFER *ppCompilationErrors );
Parameters
- pDevice [in]
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Type: LPDIRECT3DDEVICE9
Pointer to the device that will create the effect. See IDirect3DDevice9.
- pSrcData [in]
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Type: LPCVOID
Pointer to a buffer containing an effect description.
- SrcDataLen [in]
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Type: UINT
Length of the effect data, in bytes.
- pDefines [in]
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Type: const D3DXMACRO*
An optional NULL-terminated array of D3DXMACRO structures that describe preprocessor definitions. This value can be NULL.
- pInclude [in]
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Type: LPD3DXINCLUDE
Optional interface pointer, ID3DXInclude, to use for handling #include directives. If this value is NULL, #includes will either be honored when compiling from a file or will cause an error when compiled from a resource or memory.
- Flags [in]
-
Type: DWORD
If pSrcData contains a text effect, flags can be a combination of D3DXSHADER Flags and D3DXFX flags; otherwise, pSrcData contains a binary effect and the only flags honored are D3DXFX flags. The Direct3D 10 HLSL compiler is now the default. See Effect-Compiler Tool for details.
- pPool [in]
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Type: LPD3DXEFFECTPOOL
Pointer to a ID3DXEffectPool object to use for shared parameters. If this value is NULL, no parameters will be shared.
- ppEffect [out]
-
Type: LPD3DXEFFECT*
Returns a pointer to an ID3DXEffect interface.
- ppCompilationErrors [out]
-
Type: LPD3DXBUFFER*
Returns a buffer containing a listing of compile errors.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA, E_OUTOFMEMORY.
Requirements
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See also
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Build date: 3/6/2012