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 D3DDECL_END

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D3DDECL_END
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D3DDECL_END

Initialize the last vertex element in a vertex declaration array.

#define D3DDECL_END {0xFF,0,D3DDECLTYPE_UNUSED, 0,0,0}

Remarks

This is used to initialize the last vertex element in a vertex declaration array.

Requirements

Header: Declared in D3d9types.h.

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