Provides more GUIDs that are used to identify command contexts.
Assembly: Microsoft.VisualStudio.Shell.Interop.8.0 (in Microsoft.VisualStudio.Shell.Interop.8.0.dll)
Thetype exposes the following members.
|Equals||Determines whether the specified object is equal to the current object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as the default hash function. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
|CodeWindow||Specifies a context in which a code window currently has focus.|
|DataSourceWindowAutoVisible||Specifies a context in which a data source window is auto visible.|
|DataSourceWindowSupported||Specifies a context in which a data source window is supported by the project.|
|Debugging||Specifies a context in which debugging is active.|
|DesignMode||Specifies a context where the editor is in design mode.|
|Dragging||Specifies a context that occurs while dragging items in Solution Explorer.|
|EmptySolution||Specifies a context in which an empty solution has been loaded.|
|FullScreenMode||Specifies a context that is active when Visual Studio is in full screen mode.|
|NoSolution||Specifies a context in which no solution is loaded.|
|NotBuildingAndNotDebugging||Specifies a context in which the solution is not being built or debugged.|
|SolutionBuilding||Specifies a context in which a project or solution is currently being built.|
|SolutionExists||Specifies a context in which a solution has been loaded.|
|SolutionExistsAndNotBuildingAndNotDebugging||Specifies a context in which a solution is loaded and is not being built or debugged.|
|SolutionHasMultipleProjects||Specifies a context in which a loaded solution contains more than one project.|
|SolutionHasSingleProject||Specifies a context in which a loaded solution contains a single project.|
|SolutionOrProjectUpgrading||Specifies a context in which a solution or project is being upgraded.|
|ToolboxInitialized||Specifies a context in which the Toolbox is being initialized.|
|WindowsFormsDesigner||Specifies a context in which the Windows Forms designer has focus.|
A command context indicates a particular state Visual Studio is in, for example, a solution is building or debugging is active. Multiple contexts can be active at the same time, for example, a solution is loaded and the solution has multiple projects.
As contexts change, notifications are sent out to parties that have registered themselves with the SVsShellMonitorSelection service (see the AdviseSelectionEvents method). It is also possible to request the state of any context using the methods in the IVsMonitorSelection interface, which in turn is obtained from the SVsShellMonitorSelection service.
VSPackages that have user interface (UI) elements can associate those UI elements with particular command contexts. When those contexts become active or inactive, the VSPackage's associated UI elements are automatically activated or deactivated as well. The VSPackage associates UI elements to the command contexts using the Visual Studio Command Table (.vsct) file that is part of the VSPackage. For more information about .vsct files, see Visual Studio Command Table (.Vsct) Files. These command contexts are defined in the context parameter of the VisibilityItem element. For more information, see VisibilityItem Element.
Command contexts are defined in the header files vsshlids.h and vsshell*.h. More information about where they are defined is given in the Remarks sections of the individual contexts.
In addition to new contexts, this collection of contexts contains all of the contexts in the UIContextGuids set.