Export (0) Print
Expand All

Windows Mobile 6.5

Windows Mobile 6.5

Windows Mobile 6.5 developer documentation is an extension of the Windows Mobile 6 documentation. Almost all material in Windows Mobile 6 documentation also applies to Windows Mobile 6.5. New features and exceptions are described in the topic Programming for Windows Mobile 6.5.

Here is a point-and-click index to the key topics that make up this document set.

Welcome to Windows Mobile 6! This page explains what it is, what you can do with it, and how you can get started.Windows Mobile 6 introduces many new features and improvementsLists tools and resources for Windows Mobile developers, including information about new tools, deployment documentation, and device management topics. This section contains technical reference information on the Microsoft.WindowsMobile class library.The Windows Mobile Software Developer's Kit (SDK) ships with over a hundred code samples. These are working applications that can help you learn to develop software for the Windows Mobile platformWindows Mobile Starter Kits are fully functional sample applications. Each sample is complete and contains its documentation, so you can get started right awayMicrosoft ActiveSync provides support for synchronizing data between a Windows-based desktop computer and Windows Mobile-based devices.The GPS Intermediate Driver is useful to developers writing applications that use GPS (Global Positioning System) devices as well as to GPS hardware manufacturers.Writing code that accesses the Contacts database, and other PIM features.Customizing the Windows Media Player Control User Interface.Windows Mobile provides speaker-dependent speech support. The implementation is the same for Windows Mobile 6 Professional, Windows Mobile 6 Standard, and Windows Mobile 6 Classic.The waveform audio API supports MIDI through the WAVE_FORMAT_MIDI wave formatThe waveform audio API provides an application exact control over waveform audio input/output devices. It also supports the hardware audio mixer API.Provides information about how a Windows Mobile powered device application can use components of the mobile Internet browser.The topics in this section describe the programming model for COM and, on Windows Embedded CE, DCOM. They provide guidelines for the implementation of interfaces, management of memory, and configuration of registry settings.The Windows Embedded CE registry stores data about applications, drivers, user preferences, and other configuration settings.Accessing databases, both remote and local, is an essential part of many Windows Mobile powered applications. With the release of Windows Mobile 6, built-in database support is available for all devices.Provides information on how you can use the fonts functionality in your applications.Microsoft Direct3D Mobile is an application programming interface (API) that provides support for 3-D graphics applications on Windows Mobile-based platforms.The DirectDraw API provides support for hardware-accelerated 2-D graphics. It offers fast access to display hardware while retaining compatibility with the Windows graphics device interface (GDI).In Windows Mobile, the graphics device interface (GDI) controls the display of text and graphics. GDI provides several functions and structures you can use to generate graphic output for displays, printers, and other devices.The media technologies for Windows Mobile provide support for encoded multimedia data such as Windows Media Audio, Windows Media Video, DVD-Video, MP3, and MPEG-1DirectShow is a middleware architecture that provides a pipeline for media playback and capture. The DirectShow API enables playback of multimedia content from local storage or from streamed sources over a network, or the Internet.The goal of internationalization is to present users with a consistent look, feel, and functionality across different language editions of a product.Windows Mobile combines the Microsoft Win32� application programming interface (API), user interface (UI), and graphics device interface (GDI) libraries into the Graphics, Windowing, and Events Subsystem (GWES) module.Shell includes the functionality that is necessary for a user to interact with a device or components of its underlying operating system.Customizing the Background for Start Menu Views for Windows Mobile 6 Standard.This API allows you to customize the Today screen by implementing custom items that users can add to it in order to personalize their devices.On Windows Mobile 6 Standard, the Home Screen is the point from which users start most of their applications, and the point that the user can return to with a press of the Home button.The Accessibility functionality in Windows Embedded CE includes options that allow persons with disabilities to use computers more easily.The keyboard is an important means of user input on most mobile devices. A hardware�independent keyboard model enables devices to support a variety of keyboards.Windows Mobile supports a mouse that has one, two, or three buttons and a mouse with a mouse wheel. The Software-based Input Panel functionality in Windows Mobile allows target devices that do not have a keyboard to simulate keyboard input by using an input method (IM).Soft keys display menus and commands when you press corresponding hardware buttons on Windows Mobile powered devices. Windows Mobile Ink is the ink services platform for Windows Mobile 6 Professional and Windows Mobile 6 Classic. It provides a rich inking experience, through high quality curve�fitted ink with anti-aliasing, transparent ink, and highlighter ink.This section covers tools and resources for Windows Mobile developers, including information about new tools, deployment documentation, and device management topics.

Welcome to Windows Mobile 6.5 Documentation

Summarizes the Windows Mobile 6.5 documentation and provides links to major sections. Beginners start here!

Development Tools and Resources for Windows Mobile

Lists tools and resources for Windows Mobile developers, including information about new tools, deployment documentation, and device management topics.

Programming Techniques for Windows Mobile

Lists topics that contain practical advice on writing applications for Windows phones.

Deploying Windows Mobile Applications

Describes the mechanism for installing applications developed for Windows phones.

Managing Windows Mobile Devices

Describes configuration options for Windows phones.

Windows Mobile Features (Managed)

Lists technical reference topics about the Microsoft.WindowsMobile class library.

Windows Mobile Features (Native)

Describes the many features of Windows phones that can be modified according to specific user needs.

Windows Mobile Dev Center

The home of Windows Mobile development on MSDN.

Community Additions

© 2014 Microsoft