| Method | Description |
|
AddDirtyRectangle
| Adds a dirty region to a texture resource. |
|
Dispose
| Immediately releases the unmanaged resources used by the Texture object. |
|
Equals
| Returns a value that indicates whether the current instance is equal to a specified object. |
|
Finalize
| Allows the Texture object to free resources before it is destroyed by the garbage collector. |
|
FreePrivateData
| Frees the specified private data associated with the current resource. Inherited from Resource. |
FromBitmap
| Creates a texture resource from a bitmap. |
FromStream
| Creates a texture resource from a stream object. |
|
GenerateMipSubLevels
| Generates mipmap sublevels. Inherited from BaseTexture. |
|
GetHashCode
| Returns the hash code for the current instance. |
|
GetLevelDescription
| Retrieves a level description of a texture resource. |
|
GetObjectByValue
| This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. |
|
GetPrivateData
| Copies the private data associated with a resource to a buffer. Inherited from Resource. |
|
GetSurfaceLevel
| Retrieves the specified texture surface level. |
|
LockRectangle
| Locks a rectangle on a texture resource. |
op_Equality
| Compares the current instance of a class to another instance to determine whether they are the same. |
op_Equality
| Compares the current instance of a class to another instance to determine whether they are the same. Inherited from Resource. |
op_Equality
| Compares the current instance of a class to another instance to determine whether they are the same. Inherited from BaseTexture. |
op_Inequality
| Compares the current instance of a class to another instance to determine whether they are different. Inherited from BaseTexture. |
op_Inequality
| Compares the current instance of a class to another instance to determine whether they are different. Inherited from Resource. |
op_Inequality
| Compares the current instance of a class to another instance to determine whether they are different. |
|
PreLoad
| Preloads a managed resource. Inherited from Resource. |
|
raise_Disposing
| Raises the Microsoft.DirectX.Direct3D.Texture.Disposing event when called from within a derived class. |
|
SetLevelOfDetail
| Sets the most detailed level of detail (LOD) for a managed texture. Inherited from BaseTexture. |
|
SetPriority
| Assigns the resource-management priority for the current resource. Inherited from Resource. |
|
SetPrivateData
| Associates data with the resource that is intended for use by the application. Data is passed by value, and multiple sets of data can be associated with a single resource. Inherited from Resource. |
|
Texture
| Creates a new instance of the Texture class. |
|
UnlockRectangle
| Unlocks a rectangle on a texture resource. |
|
UpdateUnmanagedPointer
| Updates the unmanaged pointer for this Resource object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code. Inherited from Resource. |
|
UpdateUnmanagedPointer
| Updates the unmanaged pointer for this BaseTexture object. This method supports the Framework infrastructure and is not intended to be used directly in your code. Inherited from BaseTexture. |