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Font Constructor (String, Single, FontStyle, GraphicsUnit, Byte, Boolean)

Initializes a new Font using the specified size, style, unit, and character set.

Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public Font(
	string familyName,
	float emSize,
	FontStyle style,
	GraphicsUnit unit,
	byte gdiCharSet,
	bool gdiVerticalFont
)

Parameters

familyName
Type: System.String

A string representation of the FontFamily for the new Font.

emSize
Type: System.Single

The em-size of the new font in the units specified by the unit parameter.

style
Type: System.Drawing.FontStyle

The FontStyle of the new font.

unit
Type: System.Drawing.GraphicsUnit

The GraphicsUnit of the new font.

gdiCharSet
Type: System.Byte

A Byte that specifies a GDI character set to use for this font.

gdiVerticalFont
Type: System.Boolean

A Boolean value indicating whether the new Font is derived from a GDI vertical font.

ExceptionCondition
ArgumentException

emSize is less than or equal to 0, evaluates to infinity, or is not a valid number.

The gdiCharSet parameter takes a value from the list defined in the Windows SDK header file WinGDI.h. If the familyName parameter specifies a font that is not installed on the machine running the application or is not supported, Microsoft Sans Serif will be substituted.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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