8/27/2008
With Windows Embedded CE, you can create devices that consumers can use to play back audio and video on their home networks. You can also use these features to develop digital set-top boxes, media players, and digital video recorders.
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Media Device Overview
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Discusses how to develop media devices by using Windows Embedded CE.
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Designing Hardware for Networked Media Devices
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Discusses factors to consider when designing the hardware for a networked media device.
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Developing a Board Support Package for a Networked Media Device
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Describes how to develop a board support package (BSP) for a networked media device.
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Developing a Device Driver for a Networked Media Device
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Describes how to develop a device driver for a networked media device.
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Networked Media Device Architecture
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Discusses the components of a networked media device.
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Customizing a Networked Media Device
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Discusses the steps needed to customize the sample networked media device UI code.
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Adding a Digital Video Recorder
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Discusses how to develop Digital Set Top Boxes by using Windows Embedded CE.
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Debugging and Testing a Networked Media Device
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Discusses the tools that are necessary to debug and to test a networked media device and to conduct performance testing regularly in every stage of target device development.
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Networked Media Device Best Practices
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Discusses important tips and tricks for developing a networked media device.
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Networked Media Device Security
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Discusses important security issues that you should be aware of when implementing a networked media device.
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Networked Media Device Registry Settings
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Discusses the registry settings that affect the components of the networked media device.
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Developing a Target Device
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This section provides step-by-step instructions for developing target devices generally, and also provides step-by-step instructions for developing some specific target devices.
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Hardware Compatibility and Third-party Device Drivers
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Provides information about hardware compatibility, third-party device drivers, and certification for your BSP.
Other Resources
Developing a Target Device