IDirect3DMobileDevice::SetCurrentTexturePalette
Windows Mobile 6.5
A version of this page is also available for
4/8/2010
This method sets the current texture palette.
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).