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IDirect3DMobileDevice::GetRenderState

Windows Mobile 6.5
A version of this page is also available for
4/8/2010

This method retrieves a render-state value for a device.


HRESULT GetRenderState(
  D3DMRENDERSTATETYPE State,
  DWORD* pValue
);

State

[in] Device state variable that is being queried. This parameter can be any member of the D3DMRENDERSTATETYPE enumerated type.

pValue

[out] Pointer to a variable that receives the value of the queried render state variable when the method returns.

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Headerd3dm.h
LibraryD3dm.lib, D3dmguid.lib
Windows Embedded CEWindows CE 5.0 and later
Windows MobileWindows Mobile Version 5.0 and later

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