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This method creates an additional swap chain for rendering multiple views.
[in] Pointer to a D3DMPRESENT_PARAMETERS structure that represents the presentation parameters for the new swap chain. This value cannot be NULL.
[out] Address of a pointer to an IDirect3DMobileSwapChain interface that represents the additional swap chain.
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be E_OUTOFMEMORY, or one of the following D3DMERR Values.
There is always at least one swap chain (the implicit swap chain) for each device, because Microsoft® Direct3D Mobile® has one swap chain as a property of the device.
Note that any given device can support only one full-screen swap chain.
|Windows Embedded CE||Windows CE 5.0 and later|
|Windows Mobile||Windows Mobile Version 5.0 and later|